Werkflow was established by Tom Wandrag and James Stringer. Their practice is varied, working across art, fashion, design and games. They have created installations, virtual reality projects, music videos and computer games, and their work has been covered in the press including The Wire magazine, The Creators Project and Art Monthly.
Games engine focused, digital arts studio
Werkflow has a growing roster of clients and collaborators including Sidsel Meineche Hansen, Kuedo, Recsund, Parker Ito, Amalia Ulman, Rabit, TCF, Quantum Natives and Brood Ma, who is also a member of Werkflow. They have created music videos for artists including Gum Takes Tooth, Shapednoise and most recently, Warp Records signed patten.
Werkflow are fascinated by the chimeric ingenuity of games engine design and the radical potential of real-time rendering.
The studio will be focusing on it's first narrative game work whilst in residence, and opening up their method of using video game technology to render in real time to the wider community to develop skills and trigger new collaborations.